Thursday, July 28, 2011

ATV Wild Ride 3D - Looking For a Publisher!


Introduction:
The debut of Renegade Kid's original arcade ATV racing title for the Nintendo DS, ATV Wild Ride, was met with high praise from the gaming press - making it hands-down the best ATV racing title available for the platform.

Evolution:
The next exciting installment of this off-road thrill ride, ATV Wild Ride 3D, turns the dial up to 11 with more insane airborne tricks, dramatic panoramic vistas, exhilarating audio, and a brand new "Wild Ride" power-up; enabling players to reach new intense speeds - bringing the excitement of extreme ATV racing alive.

You are thrown into an adrenaline-charged off-road trick-racing event across the globe. Hold onto your handlebars, it's about to get wild!

Main Features:
  • A true 'console' ATV racing experience for the Nintendo 3DS.
  • Utilizes the proven power of the award-winning Renegade Engine.
  • 12 Exotic locations, with 48 extreme tracks to tear up.
    • 6 new locations, with 24 new tracks.
    • Unlock 6 "retro" Nintendo DS locations, with 24 "classic" tracks (enhanced to utilize 3DS graphical capabilities).
  • Perform dozens of insane airborne tricks to earn nitro boosts.
  • Land 3 consecutive "hard" tricks and enter "Wild Ride" mode; increasing your overall speed for a short period of time.
  • Skid around corners, soar over chasms, and experience the speed rush with physics-based racing dynamics.
  • Up to 4 players go head-to-head with Internet and Local play for ultimate bragging rights.
  • Expected ESRB rating: E - Everyone.

Monday, July 18, 2011

Day 1: A Week in the Life of a Game Developer

I thought I'd do something a little different this week. A lot of people who visit my blog and/or comment on my videos on YouTube seem interested in the process of making games. It was something I was always interested in as a kid, while I was at school. So, this week I am going to attempt to record a blog each day of this week to give you an idea of some of the things that may happen in a typical week at a video game studio.

Wednesday, June 15, 2011

Mutant Mudds: Game Content

Some info on the game content of Mutant Mudds...

Levels: Mutant Mudds contains a total of 40 challenging levels. There are a total of five worlds. Each world contains 4 regular levels. Each regular level provides access to a secret sub level. When you add all of that up, you get 40 levels. However, only the first four worlds (16 regular levels & 16 secret sub levels) are initially presented to you. You must collect the Water Sprite from each of the first 32 levels to unlock the fifth world. Now, the fifth world is a little different from the first four worlds. Each level in the fifth world is locked. You must collect all of the Golden Diamonds from the first world to unlock the first level in the fifth world. There are 100 Golden Diamonds in each regular level. The secret sub levels do not contain any Golden Diamonds. There are a total of 400 Golden Diamonds to collect in the first world to unlock the first level in the fifth world.

Power-ups: Some of the secret sub levels require the use of a power-up to gain access to them. There are three power-ups that can be purchased from your Grandma's shoppe. She has an unhealthy obsession for Golden Diamonds, and demands steep prices for her gadgets. Each power-up is temporary, and will be lost when a life is lost. Do not fear, collected Golden Diamonds are never depleted from your inventory; once you've earned them they can never be taken away. If you lose a power-up before it has been utilized, you'll just need to visit the shoppe, purchase the power-up, and try again.

Multi-Tiered Completions

Completion 1: Collect the Water Sprites from the first 16 regular levels. This results in celebration ending #1.

Completion 2: Collect the Water Sprites from the first 16 regular levels and their 16 secret sub levels. This results celebration ending #2 and the unlocking of the fifth world.

Completion 3: Collect the Water Sprites from all 20 regular levels and their 20 secret sub levels. This results in celebration ending #3, immense self-pride, and a special surprise!

Tuesday, June 14, 2011

Mutant Mudds: Amazing Reception

I went to E3 2011 with a little 3DS demo in my pocket, called Mutant Mudds. It is a project that was started out of pure love for platform games. A chance to make a game for ourselves with no outside input from anyone, and no consideration for how well it may or may not sell. A true indie effort, if you like. Mutant Mudds is unlike any title we have developed at Renegade Kid. Caution has been thrown to the wind. We are fortunate enough to be able to develop this title without the need of funding from an outside source. This is the pivotal reason that enables us to develop what we want, just because we want it.

My main mission at E3 was to get the word out about our game that is destined for the Nintendo 3DS eShop. I honestly did not expect the response to be so positive. I did not expect to find as many gamers who wanted the same things that we did. The reception for Mutant Mudds at E3 was amazing. Everyone who played the game genuinely enjoyed the experience. They commented on the old and the new contained within the game. 16-bit era platformers have long been dormant, and Mutant Mudds seems to be a welcomed breath of old-school fresh air.

I want to send a sincere thank you to everyone who shares our love of 2D platform games, and have shown their support for Mutant Mudds. It makes all of our hard work well worth it. We have a few months left before Mutant Mudds will be ready for release. We will continue to make what we think is good. And we hope you like the result.

Here are some of the kind words expressed in the gaming press:

"I absolutely loved Mutant Mudds."
- James Higginbotham, Pure Nintendo

"Portable gaming just doesnt get any better than Mutant Mudds."
- Andreas Asimakis, Games Abyss

"A landmark title for the 3DS eShop, the 3DS as a system, and the next generation of video game devices as a whole."
- Austin McLaughlin, Nintendo Everything

"Mutant Mudds is everything a platformer fan could ask for."
- Corbie Dillard, Nintendo Life

"This game feels great."
- Neal Ronaghan, Nintendo World Report

"A 3DS eShop title that is definitely on my radar."
- Justin Berube, Ripten

"There's a lot of Nintendo love in here."
- Tony Ponce, Destructoid

"Easily one of the most enjoyable titles I had the opportunity to play at the E3 show."
- Corbie Dillard, Nintendo Life

"The kind of challenge that fans of classics such as Mario and Mega Man enjoy."
- 8-Bit Jay, BYTE