Wednesday, August 18, 2010

Development Update

I haven't written an update for a while, so here it is:

"Spirit" is near completion. Pure excitement. We're in the final stages of Beta; finding and fixing bugs. We should be able to announce the game pretty soon, just waiting to get all of our ducks in a row. Here's what I can tell you about it: It is for the DS. We're aiming for a Q4 2010 release. It is not a FPS. It supports local multi-card multi-player. It is inspired by two games: one was a NES classic that made its way to the N64. And, the other is an original 360 title. It is a genre Gregg and I have wanted to work on for a very long time. It will probably be rated E by the ESRB.

"Smoke" has been given a small extension of time in the name of quality. We'll be entering Alpha in a month or so. Here's what I can tell you about it: It is for the DS. We're aiming for a Q1 2011 release. It is not a FPS. It is a single player game. If you're reading this you're not the intended audience for this title. :) It is a fun and simple kid's game.


"Face" is shrouded in a little more secrecy than our other titles. Here's what I can tell you about it: It is not for the DS. We're aiming for a late 2011 release.


AND, there's a new addition to the codenamed bunch: "bit". This is a new title that we're kicking around, which I am currently working on the design for. More on that later.


Hope you're having a great day. TTYL.


Jools